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OpenGL Clank
A hand-modeled Clank rendered and animated in raw OpenGL.

Overview
A from-scratch take on Clank, the sidekick from Insomniac's Ratchet & Clank series. I modeled the character in Blender, then imported it as an object file into a C/C++ program built on OpenGL and the GLUT libraries.
Inside the OpenGL code I handled the scene lighting and a set of short character animations. It currently runs only as a Windows executable — I haven't yet found the time to port the renderer to WebGL, which is what a browser-playable version would need.
